STEAM City
Experience Engineering in an Escape Room
STEAM City in 60 Seconds
Think of an escape room but there are 30-60 people in the room and you're all racing against the clock to convince your client (us - The STEAM Engine Co.) that your design for a city should win the engineering contract!
Can your students engineer a design we haven't thought of yet?
Engineering Education
1. Growth Mindset + Grit
2. Spatial Skills
3. Teamwork
Impact so Far
YR 8 GIRLS
73% Improvement in Confidence to do Engineering
58% Improvement in Likelihood to do Engineering
93% Improvement in Confidence to do Coding
1ST YEAR FEMALE ENGINEERING STUDENTS
100% Gained a lot from Engineering a Miniature City
94% Gained a lot from Hearing from 3rd-Final Year Female Engineering Students
71% Gained a lot from Learning Tips for Thriving in their Engineering Degree
PRE-SERVICE TEACHERS
21% Improvement in Confidence to Teach Engineering
33% Improvement in Preparedness to Teach Engineering